
CONSCIENTIOUS
SOUND DESIGN
I take care of the creative and technical parts of audio so developers don't have to worry about the end of their pipelines
Demo Reel

I break down my process for each game featured in this reel on my projects page. Airborne Empire, Twinkleby, and Lichgate shipped while Tearoom is in development.

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About
I came barreling headfirst into games from film school. I aspired to apply my B.A. in Psychology towards dark narratives inspired by David Lynch and Ingmar Bergman. My sound course inspired me to make the switch when I realized sound tells stories too!
After that, I took a game audio course online. How interactive in-game stories are and the challenges of implementation became super attractive. Once I discovered how charming and creepy games like Hollow Knight, Omori, and Inscryption could be, I decided to learn everything I could about game audio and specialize in that style.
Now, I create tailored sounds and implement them to give players satisfying experiences. My latest work is in Airborne Empire, Tearoom of Terror, Lichgate, and Twinkleby. I also fundraise with my libraries! Thanks for perusing and reach out any time.







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